Saturday, July 26, 2025

How to Describe Your Setting Without Infodumping

By Janice Hardy

Bring your world to life without burying readers in the details.

Crafting a setting is about more than telling readers where your story takes place—it’s about inviting them to step inside your story world and making them feel like they belong. When your setting feels real, your characters also feel real, and readers are more likely to care about what happens to them. A well-drawn world can ground your narrative and create an immediate emotional connection.

It’s tempting to describe every brick, breeze, and blade of grass in a setting you love, but too much description all at once can drown your story (and reader) in information. Instead of pulling readers in, you risk making them feel like they’re slogging through a travel brochure.

The strongest settings come alive organically. They’re woven into the action, filtered through the character’s perspective, and delivered in easy-to-digest spoonfuls that keep the story moving while showing readers all they need to know about the world.

While this is more common with created-world novels (fantasy, science fiction, historical), even contemporary and real-world writers fall victim to infodumps for settings readers aren’t likely to be familiar with, such as a nuclear submarine, a commercial kitchen, or a funeral home. In the pursuit of realism, you dump in all the cool details you found while researching that location.

Striking that balance between immersive world and detail overload is where writers often stumble.

We’ve all read novels where the first page (or even several pages) lovingly describes the classic Italian architecture, or explains why there’s a fifty-foot wall around the city as the protagonist walks to work. While these settings might be beautifully written, they often stop the story cold, because there’s nothing going on in those settings. Readers want to understand where they are, but they also want to know what’s happening and why they should care.

A well-crafted setting description does more than paint a pretty picture. It establishes mood, grounds readers in the scene, and deepens character perspective—all without dumping in so much information that your scene feels like a tour guide’s monologue.

(Here’s more with The Literary Tour Guide: How Much Do You Need to Describe Your Setting?)

Let’s look at how to avoid those pace-killing infodumps:

Get a solid picture of the scene in your head.

The better you can visualize the setting, the easier it’ll be to describe it in detail. Use your senses. What do you see? What sounds would you hear? How does it smell? What about the physical feel of the place? Could you work in taste somehow? These details can help you create a vivid description that will put your readers smack dab in the middle of your setting.

Close your eyes and put yourself in the scene:

Sight: What jumps out first? The size of the space? The light? The clutter?

Sound: Is it hushed or noisy? Does anything make you tense?

Smell: Are there comforting scents or unpleasant odors?

Touch: Is the air warm or chilly? Is the ground slick or rough?

Taste: Maybe there’s salt in the breeze or acrid smoke.

For example, imagine your protagonist steps into a crumbling library. You might see dusty shelves sagging under ancient tomes, hear the drip of a leaky pipe, and smell the mildew thick in the air. That internal picture gives you raw material to choose from.

(Here’s more with Description Tip: Make “Sense” of Your Characters)

Pick and choose which details actually matter.

Not every detail is relevant to the story, and including too many too soon can slow down the pace and overwhelm the reader. Pick details that are important to the story and the characters at that moment.

For example, if your protagonist is meeting a contact on a space station, you might include the docking level where the meeting takes place, the flickering light that makes the character uneasy, and the fact that the contact is late—again. These details help set the mood and hint at possible tension or danger.

Other details, such as the model number of the cleaning droids or the full layout of the station’s gravity core, probably aren’t relevant in that moment at that time, so they’ll just bog down the story.

Once you have your setting pictured, ask:

  • What setting details are relevant to the scene?
  • Which details serve the story right now?

You don’t need to show everything you know is there. Instead, focus on:

  • What the protagonist notices first.
  • What reinforces the mood or emotion of the scene.
  • What’s relevant to the action or conflict.

Focus on what the character would notice and care about in that moment, not on building the entire world all at once.

(Here’s more with 4 Steps for Choosing What Details to Describe in a Scene)

Determine how the narrator or point-of-view character feels about those details.

Description isn’t objective, and does so much more when it reflects how your point-of-view character sees and understands their world. A hopeful character might see beauty in a run-down neighborhood, while a frightened one might see only threats.

For example, if your protagonist is walking through a muddy 18th-century village square, how they feel about it can shape what the reader sees. A former servant newly promoted to landowner might notice the sagging shop awnings and bustling market with pride—proof of how far they’ve come. But a noble’s disinherited daughter might see only filth, noise, and the stench of unwashed bodies.

The setting hasn’t changed, but the lens through which it’s viewed makes all the difference. Let your character’s relationship with their world shape the details they notice and how they interpret them.

Ask:

  • How does my character feel about this place?
  • What memories or worldviews shape what they notice?

What a character thinks about the setting can tell readers more about it than just what it looks like.

(Here’s more with Description Is More than Just “What it Looks Like”)

Consider which details the protagonist interacts with.

An easy (and fun) ways to describe a setting is to show your character engaging with it. When your protagonist moves through the environment, you can naturally slip in setting details without stopping the flow of the scene.

For example, if your character is in an ancient arcane library buried beneath a ruined tower, what they interact with can do all the descriptive heavy lifting. A mage-in-training might gingerly unroll a brittle scroll and whisper the incantations aloud. They might run a hand over the crumbling spine of a spellbook bound in scaled leather. Dust from a shattered crystal orb could irritate their eyes, or they might shove aside a broken chair to unlock a hidden staircase beneath the floorboards. Every interaction tells the reader something—not just about the setting, but about the character’s relationship to it.

Ask:

  • What do the characters interact with?
  • What does that say about the world or setting?
  • What critical details can be shown instead of explained?

You don’t need to explain how old the library is or list every magical artifact it contains. Let the scene show its age through the warped stone floor, the scent of old ink and binding glue, the way the echo of their footsteps disappears into the silence. When setting becomes something your characters touch and react to, readers feel it too.

(Here’s more with The Difference Between Painting a Scene vs Dramatizing a Scene)

Use only the details the scene needs.

Adding too many details can slow down the pace and overwhelm the reader, while not including enough details can leave the reader confused and disoriented. So strive for using only what’s necessary to understand the scene and/or world.

For example, if your protagonist is entering a sacred temple to receive a prophecy, they might smell the burning sage in the air, hear the echo of chanting priests, and notice the way the Oracle’s veil moves in the breeze—especially if those elements affect the character’s mood or hint at tension in the scene.

You could easily leave out the specific stonework patterns on the columns or the history of the temple’s founding. Make readers feel present in the scene, not like they’re reading an encyclopedia entry.

This is the golden rule. If a detail doesn’t also: 

  • Advance the plot
  • Establish tone
  • Reveal something about character

…it probably isn’t needed.

The goal here is to give readers just enough detail and let their imagination fill in the rest. Look at the descriptive phrase and ask, “Does this serve a purpose?” If that answer is “No,” cut it. If you love the sentence but it doesn’t help the scene, save it in a “maybe later” file. You never know where those bits might be useful later.

(Here’s more with Want Better Descriptions? Describe What Readers Won't Assume)

Setting is more than just a backdrop—it’s a tool for immersing your reader in the story.

Setting is an often-ignored storytelling tool that can reveal character, build mood, and convey vital information about your world without all those annoying infodumps. Choose your setting details with care and let them do double (or triple) duty to deepen the scene. Let it reflect your characters, reinforce your themes, and pull readers deeper into the story world with every line.

EXERCISE FOR YOU: Choose a pivotal scene from your current manuscript. In one paragraph, describe the setting using no more than three key details. Make sure those details reveal something about the character’s mood, goals, or conflict. Then, read it aloud. Does it flow naturally into the action? Does it feel grounded without slowing the pace?

How do you balance vivid setting descriptions without slowing your story down?

Find out more about setting and description in my book, Fixing Your Setting & Description Problems.

Go step-by-step through setting and description-related issues, such as weak world building, heavy infodumping, told prose, awkward stage direction, inconsistent tone and mood, and overwritten descriptions. Learn how to analyze your draft, spot any problems or weak areas, and fix those problems.

With clear and easy-to-understand examples, Fixing Your Setting & Description Problems offers five self-guided workshops that target the common issues that make readers stop reading. It will help you:
  • Choose the right details to bring your setting and world to life
  • Craft strong descriptions without overwriting
  • Determine the right way to include information without infodumping
  • Create compelling emotional layers that reflect the tone and mood of your scenes
  • Fix awkward stage direction and unclear character actions
Fixing Setting & Description Problems starts every workshop with an analysis to pinpoint problem areas and offers multiple revision options in each area. You choose the options that best fit your writing process. It's an easy-to-follow guide to crafting immersive settings and worlds that draw readers into your story and keep them there.

Available in paperback and ebook formats.

Janice Hardy is the award-winning author of the teen fantasy trilogy The Healing Wars, including The ShifterBlue Fire, and Darkfall from Balzer+Bray/Harper Collins. The Shifter, was chosen for the 2014 list of "Ten Books All Young Georgians Should Read" from the Georgia Center for the Book.

She also writes the Grace Harper urban fantasy series for adults under the name, J.T. Hardy.

When she's not writing novels, she's teaching other writers how to improve their craft. She's the founder of Fiction University and has written multiple books on writing.
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